Adjutant LYRA: Difference between revisions
Import reviewed reference content |
Import reviewed reference content |
||
| Line 1: | Line 1: | ||
<div class="vv-language-bar">'''English''' · [[Adjutant LYRA/de|Deutsch]]</div> | <div class="vv-language-bar">'''English''' · [[Adjutant LYRA/de|Deutsch]]</div> | ||
'''Adjutant LYRA''' is your ship's AI and the voice of the [[Beginner's Guide|beginner guide]]. Beyond the guide and the story [[Transmissions]], she comments on what happens in your empire | '''Adjutant LYRA''' is your ship's AI and the voice of the [[Beginner's Guide|beginner guide]]. Beyond the guide and the story [[Transmissions]], she comments on what happens in your empire. She sits at the left edge of the screen, below the top bar (on phones, at the start of the planet switcher row), and speaks in speech bubbles beside her, each with her small ASCII face, which changes with her mood. Ordinary notifications stay on the right. With the [[Beginner's Guide|guide]] finished or hidden, her panel shrinks to a short note with links to Ask LYRA and the full guide. She is dry, a little dramatic and secretly very fond of her crew. | ||
== Her moods == | == Her moods == | ||
| Line 33: | Line 33: | ||
* '''Government milestones:''' a one-time comment when a government category (civilian, economy, military) reaches 3 and 6 policy points. | * '''Government milestones:''' a one-time comment when a government category (civilian, economy, military) reaches 3 and 6 policy points. | ||
* '''Welcome back:''' a remark when you return after a day or more away. | * '''Welcome back:''' a remark when you return after a day or more away. | ||
* '''Random remarks:''' now and then a joke or a useless observation, at most | * '''Section tips:''' a practical hint for the page you are on, at most once every three hours per tip: an idle resource or infrastructure construction yard, an idle research queue or shipyard, a free colony slot on the [[Galaxy]], or open offers on the [[Trade Hub]]. | ||
* '''Random remarks:''' now and then a joke or a useless observation, at most once per remark interval (30 minutes by default, see below). | |||
* '''Idle remarks:''' if you leave mouse and keyboard alone for a few minutes while the game is open, she starts reading old Earth records aloud. Cats feature prominently. | * '''Idle remarks:''' if you leave mouse and keyboard alone for a few minutes while the game is open, she starts reading old Earth records aloud. Cats feature prominently. | ||
| Line 40: | Line 41: | ||
== Making her quieter == | == Making her quieter == | ||
* '''Not now, LYRA:''' the button under her messages gives her the day off. For 24 hours she only warns you about attacks. | * '''Not now, LYRA:''' the button under her messages gives her the day off. For 24 hours she only warns you about attacks. | ||
* '''Game settings → LYRA remark interval:''' minutes between her random and idle remarks, from 5 to 60. Warnings are not delayed. | |||
* '''Game settings → LYRA chatter:''' ''Everything'' (default) or ''Important only''. With ''Important only'' she keeps attacks, deliveries, colonies, losses and shortages, but drops reactions to your actions, welcome-backs, random and idle remarks. | * '''Game settings → LYRA chatter:''' ''Everything'' (default) or ''Important only''. With ''Important only'' she keeps attacks, deliveries, colonies, losses and shortages, but drops reactions to your actions, welcome-backs, random and idle remarks. | ||
== Ask LYRA == | |||
'''Ask LYRA''' (in her panel, or the page ''/game/lyra'') is a chat with her. Type a question about the game and press Enter (Shift+Enter starts a new line). She answers in your language from the [[Beginner's Guide|guide]], the FAQ and her own playbooks for the economy, colonies and defense, and she looks at your empire while she answers: energy deficits and how hard they slow your mines, production, full storage, idle construction yards or research, free colony slots, your current guide objective and incoming attacks. So "What should I do next?", "Why is my production so low?" or "Someone is attacking me, what can I do?" get an answer for your situation. | |||
You can ask five questions an hour; the counter beside the chat shows how many are left. A question she could not answer does not count. The chat keeps your latest exchanges. | |||
== Giving her a name == | |||
'''Game settings → Adjutant name''' lets you call her something else (2–16 letters, digits, spaces, dots, apostrophes and hyphens; leave it empty for LYRA). Only you see the new name: it replaces LYRA everywhere she appears for you, and she answers to it in the chat. Other players still meet LYRA. | |||
== LYRA Autonomy: she runs colonies == | |||
With the research [[LYRA Autonomy]] (requires [[Government Network]] level 3) you can hand colonies to her. Every research level lets her govern one colony, up to three. Your home planet always stays in your hands. | |||
Choose her path on the colony's [[Overview]] (the '''LYRA autonomy''' row below the rating) or in its planet settings: | |||
* '''Economy:''' mines, energy and storage. | |||
* '''Economy and infrastructure:''' also the shipyard, labs and the other infrastructure buildings. | |||
* '''Economy and combat:''' also ships from your newest combat design, built from surplus. She builds a shipyard first if the colony has none, and never designs ships herself. | |||
She builds with the colony's own resources until it reaches the median economy (and, on the infrastructure path, the median infrastructure) of your planets she does not run, plus 5%, and looks at it again every few minutes. She fixes power shortages and nearly full storage first. For mines she works out which one pays off best: the production it adds, valued by how scarce the resource is in your world and by how much it holds back your next upgrades, with extra weight on the planet's [[Planets|bonus resource]]. She saves for a clearly better mine rather than building a much worse one. | |||
When every slot is taken, choosing a path on another colony opens a dialog that asks which colony she should leave for the new one. Choose ''Off'' to run a colony yourself again. | |||
Revision as of 20:38, 31 October 2026
Adjutant LYRA is your ship's AI and the voice of the beginner guide. Beyond the guide and the story Transmissions, she comments on what happens in your empire. She sits at the left edge of the screen, below the top bar (on phones, at the start of the planet switcher row), and speaks in speech bubbles beside her, each with her small ASCII face, which changes with her mood. Ordinary notifications stay on the right. With the guide finished or hidden, her panel shrinks to a short note with links to Ask LYRA and the full guide. She is dry, a little dramatic and secretly very fond of her crew.
Her moods
| Face | Mood | For example |
|---|---|---|
O_O |
Panic | A hostile fleet is heading for one of your planets. |
O_o |
Puzzled | Strange sensor readings, relics, wormholes, Mark upgrades. |
>_< |
Stressed | An energy deficit, or a joke she regrets. |
>_> |
Side-eye | Sarcastic or completely useless remarks, your return after a long absence. |
X_X |
Done | Full storage. |
^_^ |
Happy | New colonies, incoming deliveries, new blueprints and commanders. |
T_T |
Sad | Lost ships, failed excursions, cancelled orders, scrapped ships. |
What she reacts to
Important events
- Attacks: once for every hostile fleet heading for one of your planets. These warnings always come through, even when she is told to keep quiet.
- Deliveries: a transport from another player heading for one of your planets.
- Colonies: your first colony and every new one.
- Losses: ships lost in battle and failed excursions since she last looked, so she also notices what happened while you were offline.
- Shortages: an energy deficit or full storage on the planet you are looking at.
Chatter
- Your actions: new ship and drone blueprints ("That is a good-looking drone. I am taking one as my personal planetary cab!"), Mark upgrades, cancelled orders, scrapped ships, G.E.L.D. speed-ups, new commanders, forged and fused relics, renamed and abandoned planets, government changes, a new alliance, rocket launches and named wormholes. Many of these only get a comment now and then.
- Government milestones: a one-time comment when a government category (civilian, economy, military) reaches 3 and 6 policy points.
- Welcome back: a remark when you return after a day or more away.
- Section tips: a practical hint for the page you are on, at most once every three hours per tip: an idle resource or infrastructure construction yard, an idle research queue or shipyard, a free colony slot on the Galaxy, or open offers on the Trade Hub.
- Random remarks: now and then a joke or a useless observation, at most once per remark interval (30 minutes by default, see below).
- Idle remarks: if you leave mouse and keyboard alone for a few minutes while the game is open, she starts reading old Earth records aloud. Cats feature prominently.
She stays quiet while a story transmission is waiting for you, and never talks to bots or players on vacation.
Making her quieter
- Not now, LYRA: the button under her messages gives her the day off. For 24 hours she only warns you about attacks.
- Game settings → LYRA remark interval: minutes between her random and idle remarks, from 5 to 60. Warnings are not delayed.
- Game settings → LYRA chatter: Everything (default) or Important only. With Important only she keeps attacks, deliveries, colonies, losses and shortages, but drops reactions to your actions, welcome-backs, random and idle remarks.
Ask LYRA
Ask LYRA (in her panel, or the page /game/lyra) is a chat with her. Type a question about the game and press Enter (Shift+Enter starts a new line). She answers in your language from the guide, the FAQ and her own playbooks for the economy, colonies and defense, and she looks at your empire while she answers: energy deficits and how hard they slow your mines, production, full storage, idle construction yards or research, free colony slots, your current guide objective and incoming attacks. So "What should I do next?", "Why is my production so low?" or "Someone is attacking me, what can I do?" get an answer for your situation.
You can ask five questions an hour; the counter beside the chat shows how many are left. A question she could not answer does not count. The chat keeps your latest exchanges.
Giving her a name
Game settings → Adjutant name lets you call her something else (2–16 letters, digits, spaces, dots, apostrophes and hyphens; leave it empty for LYRA). Only you see the new name: it replaces LYRA everywhere she appears for you, and she answers to it in the chat. Other players still meet LYRA.
LYRA Autonomy: she runs colonies
With the research LYRA Autonomy (requires Government Network level 3) you can hand colonies to her. Every research level lets her govern one colony, up to three. Your home planet always stays in your hands.
Choose her path on the colony's Overview (the LYRA autonomy row below the rating) or in its planet settings:
- Economy: mines, energy and storage.
- Economy and infrastructure: also the shipyard, labs and the other infrastructure buildings.
- Economy and combat: also ships from your newest combat design, built from surplus. She builds a shipyard first if the colony has none, and never designs ships herself.
She builds with the colony's own resources until it reaches the median economy (and, on the infrastructure path, the median infrastructure) of your planets she does not run, plus 5%, and looks at it again every few minutes. She fixes power shortages and nearly full storage first. For mines she works out which one pays off best: the production it adds, valued by how scarce the resource is in your world and by how much it holds back your next upgrades, with extra weight on the planet's bonus resource. She saves for a clearly better mine rather than building a much worse one.
When every slot is taken, choosing a path on another colony opens a dialog that asks which colony she should leave for the new one. Choose Off to run a colony yourself again.