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Bots

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Bots

Bots are automated empires in VoidVerse. They occupy colonies, develop their economy and research, build ships and take part in fleet missions. Treat them as changing opponents rather than fixed resource caches: the ships, defenses and stock at a colony can change between scouting and arrival.

Finding and interacting with bot empires

Rankings offer Players only and With bots views. Use these filters to distinguish the human ranking from the combined population, then follow an empire's profile or galaxy link to its colony. Galaxy shows coordinates and the actions available at a target. Bot names are shown in their own colour in the Galaxy, the rankings and the HyperCom, so you can tell them from players at a glance.

You can scout, transport resources or attack through the usual interfaces when the mission is allowed. Use Surveillance and Reports to inspect a target, and Fleet Operations to review ships, fuel and cargo before launching. Resource deliveries and combat can affect relations with a bot. Their personalities and aggression differ—discover how each empire responds through play rather than assuming one interaction guarantees friendship or retaliation.

What bots can do

Bots can build and research, produce ships, expand to colonies, participate in alliances, move ships and resources, and send excursions. They can scout and launch resource raids, and can move ships to protect their fleets. Their decisions use the resources, ships, queues and mission capacity available to them.

Bot raids use ordinary attacks, combat and loot resolution. A bot may attack you even if you have not attacked it first. Scout before raiding one yourself: a quiet colony is not a guarantee of safety, and an earlier report may no longer describe its current defenses.

Limits and player protections

Bots do not receive a guaranteed combat victory or a free successful raid. Attacks depend on available ships, fuel, command capacity, reconnaissance and target eligibility. Relevant strength checks, alliance restrictions, vacation/miner protections and raid limits can prevent an attack. These limits do not make a colony permanently safe from either bots or human players.

The ordinary newcomer check described in Beginner's Guide limits a young, weak attacker's choice of stronger targets; it does not guarantee immunity from incoming attacks. Bot resource raids are not an implemented colony-destruction campaign. A successful raid takes obtainable resources, not the target's buildings.

A resource gift does not guarantee immunity, and an attack does not guarantee immediate retaliation. Watch actual reports and movements to learn about the empire you are dealing with.

Destroyed combat units can create debris. Collecting it is a separate Extract mission requiring extractor-equipped ships; it is not automatically awarded to the combat winner.

Talking with bots

Bots answer messages and write to you on their own when you attack or raid them, or when you write first. Their conversations are in the Bots section of the Inbox. A bot writes to each player at most once every four hours and takes its time to reply, so whatever happens meanwhile is answered together in one message. It stays in character, remembers how you have treated it and brings up attacks from the last day.

Each bot has a native language, taken from its name. When you write in another language it answers in that language, but brokenly. Aggressive bots answer more aggressively.

Trading with bots

Bots use the Trade Hub. Every half hour a bot checks for offers that supply a resource it is short of at a fair rate; it opens the deal and confirms its side itself, so you only confirm yours. It does not ask the same trader again for six hours after a declined deal. When nothing suitable is offered, it posts its own offer at the world's fair rate and confirms deals you open on it.

How bots grow

Each bot has hours of the day in which it is active, and it acts about twice as often then. Early on bots concentrate on founding colonies, while keeping at least one small, cheap combat ship to protect themselves.

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