Fleet Tactics: Difference between revisions
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Catalog maximum level: 8. | Catalog maximum level: 8. | ||
== Effect == | |||
Unlocks one boss-fight tactic per level (8 modes). Analyze near impact, then confirm a counter to the boss positioning for up to +20% damage. Without a confirmed tactic you get +0%. | |||
== Costs == | |||
Level 1 costs: | |||
* 30,000 [[Aslit]] | |||
* 10,000 [[Crlit]] | |||
* 20,000 [[Iopla]] | |||
Research time of level 1: 12 min. | |||
Each further level costs 1.5× and takes 1.5× as long as the one before. | |||
Base catalog values; research cost and speed modifiers apply in the game. | |||
== Reference scope == | == Reference scope == | ||
Latest revision as of 20:38, 31 October 2026
Fleet Tactics
Type: research.
Prerequisites
- Engine Engineering: level 4
- Photonic Computing: level 10
Catalog maximum level: 8.
Effect
Unlocks one boss-fight tactic per level (8 modes). Analyze near impact, then confirm a counter to the boss positioning for up to +20% damage. Without a confirmed tactic you get +0%.
Costs
Level 1 costs:
Research time of level 1: 12 min. Each further level costs 1.5× and takes 1.5× as long as the one before. Base catalog values; research cost and speed modifiers apply in the game.
Reference scope
These are catalog prerequisites. Queues, planet state and other gameplay checks can affect availability. Consult the game for current costs and timing.