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	<id>https://wiki.voidverse.net/index.php?action=history&amp;feed=atom&amp;title=Void_Incursions</id>
	<title>Void Incursions - Revision history</title>
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	<updated>2026-11-08T16:20:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.voidverse.net/index.php?title=Void_Incursions&amp;diff=547&amp;oldid=prev</id>
		<title>Abraxis: Import reviewed reference content</title>
		<link rel="alternate" type="text/html" href="https://wiki.voidverse.net/index.php?title=Void_Incursions&amp;diff=547&amp;oldid=prev"/>
		<updated>2026-11-03T13:46:34Z</updated>

		<summary type="html">&lt;p&gt;Import reviewed reference content&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:46, 3 November 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Only on servers with the Void realm, currently &amp;#039;&amp;#039;&amp;#039;Era&amp;#039;&amp;#039;&amp;#039; (www) and &amp;#039;&amp;#039;&amp;#039;Vex&amp;#039;&amp;#039;&amp;#039;.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Only on servers with the Void realm, currently &amp;#039;&amp;#039;&amp;#039;Era&amp;#039;&amp;#039;&amp;#039; (www) and &amp;#039;&amp;#039;&amp;#039;Vex&amp;#039;&amp;#039;&amp;#039;.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;Void incursion&#039;&#039;&#039; is the Void breaking into &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;home system &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of one of the world&#039;s strongest players&lt;/del&gt;. It is a [[Void Boss Combat|Void boss]] sized to that player&#039;s own fleet. If nobody breaks it in time, it raids the player&#039;s home colony. Incursions belong to the [[The Void Arc|Void Arc]] and follow the world&#039;s [[Irregularity]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;Void incursion&#039;&#039;&#039; is the Void breaking into &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a player&#039;s &lt;/ins&gt;home system. It is a [[Void Boss Combat|Void boss]] sized to that player&#039;s own fleet. If nobody breaks it in time, it raids the player&#039;s home colony. Incursions belong to the [[The Void Arc|Void Arc]] and follow &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the [[Irregularity#The hottest system|hottest system]] of &lt;/ins&gt;the world&#039;s [[Irregularity]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== When incursions appear ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== When incursions appear ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Incursions start once the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world&lt;/del&gt;&#039;s Irregularity reaches &#039;&#039;&#039;25%&#039;&#039;&#039;. One incursion can be open at a time; every further 25% allows one more, up to &#039;&#039;&#039;4&#039;&#039;&#039; at 100%.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Incursions start once the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hottest galaxy system&lt;/ins&gt;&#039;s Irregularity reaches &#039;&#039;&#039;25%&#039;&#039;&#039;. One incursion can be open at a time; every further 25% allows one more, up to &#039;&#039;&#039;4&#039;&#039;&#039; at 100%.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Void picks at random among the &#039;&#039;&#039;10 strongest players&#039;&#039;&#039; of the world by total points &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who &lt;/del&gt;played within the last &#039;&#039;&#039;3 days&#039;&#039;&#039;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/del&gt;not in vacation mode and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;saw &lt;/del&gt;no incursion in the last &#039;&#039;&#039;72 hours&#039;&#039;&#039;. Bots are never chosen.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Void &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;breaks in where the galaxy is most disturbed. It first picks players whose own &#039;&#039;&#039;home system&#039;&#039;&#039; has reached &#039;&#039;&#039;25%&#039;&#039;&#039;, the hottest home system first.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* If there is no such player, it &lt;/ins&gt;picks at random among the &#039;&#039;&#039;10 strongest players&#039;&#039;&#039; of the world by total points&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Either way the player must have &lt;/ins&gt;played within the last &#039;&#039;&#039;3 days&#039;&#039;&#039;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;must &lt;/ins&gt;not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be &lt;/ins&gt;in vacation mode and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;must have seen &lt;/ins&gt;no incursion in the last &#039;&#039;&#039;72 hours&#039;&#039;&#039;. Bots are never chosen.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The incursion appears on an empty void tile in the chosen player&amp;#039;s &amp;#039;&amp;#039;&amp;#039;home system&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The incursion appears on an empty void tile in the chosen player&amp;#039;s &amp;#039;&amp;#039;&amp;#039;home system&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The check runs with the hourly Irregularity update, and at most one new incursion opens per update.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The check runs with the hourly Irregularity update, and at most one new incursion opens per update.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An incursion is fought like any other Void boss: send a &amp;#039;&amp;#039;&amp;#039;Boss combat&amp;#039;&amp;#039;&amp;#039; fleet to its tile. See [[Void Boss Combat]] for launching, tactics and the counterattack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An incursion is fought like any other Void boss: send a &amp;#039;&amp;#039;&amp;#039;Boss combat&amp;#039;&amp;#039;&amp;#039; fleet to its tile. See [[Void Boss Combat]] for launching, tactics and the counterattack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Everyone can join.&amp;#039;&amp;#039;&amp;#039; It is a full boss: any player of the world may attack it, whatever their [[Void Resonance]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Everyone can join.&amp;#039;&amp;#039;&amp;#039; It is a full boss: any player of the world may attack it, whatever their [[Void Resonance]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Size:&#039;&#039;&#039; its hull is about &#039;&#039;&#039;8 times the raw firepower&#039;&#039;&#039; of the threatened player&#039;s fleet, raised by the Irregularity (12 times at 50%, 16 times at 100%), and never smaller than the world&#039;s smallest regular boss. Shields come on top, as on every boss.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Size:&#039;&#039;&#039; its hull is about &#039;&#039;&#039;8 times the raw firepower&#039;&#039;&#039; of the threatened player&#039;s fleet, raised by the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hottest system&#039;s &lt;/ins&gt;Irregularity (12 times at 50%, 16 times at 100%), and never smaller than the world&#039;s smallest regular boss. Shields come on top, as on every boss.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;You cannot break it alone.&amp;#039;&amp;#039;&amp;#039; Your damage to it is capped at 20% of its maximum hull per 24 hours, as on every boss, so the threatened player needs help from neighbours or the alliance within the 48 hours.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;You cannot break it alone.&amp;#039;&amp;#039;&amp;#039; Your damage to it is capped at 20% of its maximum hull per 24 hours, as on every boss, so the threatened player needs help from neighbours or the alliance within the 48 hours.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Rewards&amp;#039;&amp;#039;&amp;#039; follow the usual boss rules: resources, [[Artifacts]], [[Xenogen]] and [[Void Experience]] for your share of the damage, and the kill bonus for everyone who fought it when it falls.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Rewards&amp;#039;&amp;#039;&amp;#039; follow the usual boss rules: resources, [[Artifacts]], [[Xenogen]] and [[Void Experience]] for your share of the damage, and the kill bonus for everyone who fought it when it falls.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An incursion fought counts like any boss for your [[Void Resonance]] and the Void ranking in [[Rankings]], and its fights raise the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world&#039;s &lt;/del&gt;[[Irregularity]] as all Void fights do.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An incursion fought counts like any boss for your [[Void Resonance]] and the Void ranking in [[Rankings]], and its fights raise the [[Irregularity]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of its system &lt;/ins&gt;as all Void fights do.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== If it is not broken ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== If it is not broken ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Spend or move large stocks from the home colony while an incursion is open.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Spend or move large stocks from the home colony while an incursion is open.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Ask for help early: the incursion sits in your home system, so your neighbours&amp;#039; flights are short, and every fighter earns boss loot.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Ask for help early: the incursion sits in your home system, so your neighbours&amp;#039; flights are short, and every fighter earns boss loot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Keeping wars small keeps the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Irregularity low&lt;/del&gt;, and with it the number of incursions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Battles at your home system and battles your fleets start from there both raise its Irregularity. A calm home system is less likely to draw the Void first.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Keeping wars small keeps the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hottest system cooler&lt;/ins&gt;, and with it the number of incursions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Irregularity]] · [[Void Boss Combat]] · [[Void Resonance]] · [[Resource Bunker]] · [[Void Realm]] · [[The Void Arc]] · [[Main Page|Back to the wiki home]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Irregularity]] · [[Void Boss Combat]] · [[Void Resonance]] · [[Resource Bunker]] · [[Void Realm]] · [[The Void Arc]] · [[Main Page|Back to the wiki home]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Abraxis</name></author>
	</entry>
	<entry>
		<id>https://wiki.voidverse.net/index.php?title=Void_Incursions&amp;diff=473&amp;oldid=prev</id>
		<title>Abraxis: Import reviewed reference content</title>
		<link rel="alternate" type="text/html" href="https://wiki.voidverse.net/index.php?title=Void_Incursions&amp;diff=473&amp;oldid=prev"/>
		<updated>2026-11-03T00:43:30Z</updated>

		<summary type="html">&lt;p&gt;Import reviewed reference content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;vv-language-bar&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;English&amp;#039;&amp;#039;&amp;#039; · [[Void Incursions/de|Deutsch]]&amp;lt;/div&amp;gt;&lt;br /&gt;
= Void Incursions =&lt;br /&gt;
&amp;#039;&amp;#039;Only on servers with the Void realm, currently &amp;#039;&amp;#039;&amp;#039;Era&amp;#039;&amp;#039;&amp;#039; (www) and &amp;#039;&amp;#039;&amp;#039;Vex&amp;#039;&amp;#039;&amp;#039;.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Void incursion&amp;#039;&amp;#039;&amp;#039; is the Void breaking into the home system of one of the world&amp;#039;s strongest players. It is a [[Void Boss Combat|Void boss]] sized to that player&amp;#039;s own fleet. If nobody breaks it in time, it raids the player&amp;#039;s home colony. Incursions belong to the [[The Void Arc|Void Arc]] and follow the world&amp;#039;s [[Irregularity]].&lt;br /&gt;
&lt;br /&gt;
== When incursions appear ==&lt;br /&gt;
* Incursions start once the world&amp;#039;s Irregularity reaches &amp;#039;&amp;#039;&amp;#039;25%&amp;#039;&amp;#039;&amp;#039;. One incursion can be open at a time; every further 25% allows one more, up to &amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039; at 100%.&lt;br /&gt;
* The Void picks at random among the &amp;#039;&amp;#039;&amp;#039;10 strongest players&amp;#039;&amp;#039;&amp;#039; of the world by total points who played within the last &amp;#039;&amp;#039;&amp;#039;3 days&amp;#039;&amp;#039;&amp;#039;, are not in vacation mode and saw no incursion in the last &amp;#039;&amp;#039;&amp;#039;72 hours&amp;#039;&amp;#039;&amp;#039;. Bots are never chosen.&lt;br /&gt;
* The incursion appears on an empty void tile in the chosen player&amp;#039;s &amp;#039;&amp;#039;&amp;#039;home system&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* The check runs with the hourly Irregularity update, and at most one new incursion opens per update.&lt;br /&gt;
* The chosen player receives an inbox message with the incursion&amp;#039;s position, the colony it threatens and the time left. Other players get no message: they find it in [[Galaxy]].&lt;br /&gt;
* Incursions already open stay until they are broken or run out, even if the Irregularity falls again.&lt;br /&gt;
&lt;br /&gt;
== Fighting an incursion ==&lt;br /&gt;
An incursion is fought like any other Void boss: send a &amp;#039;&amp;#039;&amp;#039;Boss combat&amp;#039;&amp;#039;&amp;#039; fleet to its tile. See [[Void Boss Combat]] for launching, tactics and the counterattack.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Everyone can join.&amp;#039;&amp;#039;&amp;#039; It is a full boss: any player of the world may attack it, whatever their [[Void Resonance]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Size:&amp;#039;&amp;#039;&amp;#039; its hull is about &amp;#039;&amp;#039;&amp;#039;8 times the raw firepower&amp;#039;&amp;#039;&amp;#039; of the threatened player&amp;#039;s fleet, raised by the Irregularity (12 times at 50%, 16 times at 100%), and never smaller than the world&amp;#039;s smallest regular boss. Shields come on top, as on every boss.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;You cannot break it alone.&amp;#039;&amp;#039;&amp;#039; Your damage to it is capped at 20% of its maximum hull per 24 hours, as on every boss, so the threatened player needs help from neighbours or the alliance within the 48 hours.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Rewards&amp;#039;&amp;#039;&amp;#039; follow the usual boss rules: resources, [[Artifacts]], [[Xenogen]] and [[Void Experience]] for your share of the damage, and the kill bonus for everyone who fought it when it falls.&lt;br /&gt;
* An incursion fought counts like any boss for your [[Void Resonance]] and the Void ranking in [[Rankings]], and its fights raise the world&amp;#039;s [[Irregularity]] as all Void fights do.&lt;br /&gt;
&lt;br /&gt;
== If it is not broken ==&lt;br /&gt;
An incursion must be broken within &amp;#039;&amp;#039;&amp;#039;48 hours&amp;#039;&amp;#039;&amp;#039;. The result is settled at the next hourly update:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Broken in time:&amp;#039;&amp;#039;&amp;#039; the threatened player receives a message that the colony is safe.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Not broken:&amp;#039;&amp;#039;&amp;#039; it raids the home colony once and takes &amp;#039;&amp;#039;&amp;#039;15% of each stored resource&amp;#039;&amp;#039;&amp;#039; (Aslit, Crlit, Iopla and SEM). It never takes the [[Resource Bunker]]&amp;#039;s reserve; as with fleet raids, the bunker protects nothing while the planet has an energy deficit. A message lists what was taken.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Vacation mode:&amp;#039;&amp;#039;&amp;#039; if the threatened player is in vacation mode when the time runs out, the incursion fades without a raid.&lt;br /&gt;
&lt;br /&gt;
After any incursion, the same player is not targeted again for &amp;#039;&amp;#039;&amp;#039;72 hours&amp;#039;&amp;#039;&amp;#039;, counted from when it appeared.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Keep your home colony&amp;#039;s energy positive and upgrade the [[Resource Bunker]]: its reserve is the part an incursion can never take.&lt;br /&gt;
* Spend or move large stocks from the home colony while an incursion is open.&lt;br /&gt;
* Ask for help early: the incursion sits in your home system, so your neighbours&amp;#039; flights are short, and every fighter earns boss loot.&lt;br /&gt;
* Keeping wars small keeps the Irregularity low, and with it the number of incursions.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[Irregularity]] · [[Void Boss Combat]] · [[Void Resonance]] · [[Resource Bunker]] · [[Void Realm]] · [[The Void Arc]] · [[Main Page|Back to the wiki home]]&lt;/div&gt;</summary>
		<author><name>Abraxis</name></author>
	</entry>
</feed>